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Digital Transformation

EXPLORE (1 - 12 months)
AU Visitor Management System Integrated with Facility Access Control
  • Introduction to Workflow Management
  • Operations
  • Process Mapping
  • Bio Algorithmic Thinking
  • Systems Design
  • Decision Models
  • IoT
  • Biometrics
  • Artificial Intelligence
  • Human Computer Interaction
  • Biometrics
  • Basic Elements of User Interaction
  • Artificial Intelligence
  • Process Design
  • User Experience
  • Process Design
DISCOVER| 13 - 21 months
Digital Transformation of a local business
AU Go – Low Touch Shopping Experience for On-Campus Grocery Store
AU Be Fit App – Health/Activity tracker for AU Students
  • Introduction Workflow Management
  • Inventory Management and Accounting
  • Intro to Digital Business Models
  • Intro to Digital Marketing
  • Basic Business Operations
  • Building blocks of supply and value-chains
  • Process Mapping
  • Data Mining
  • Tools of Graph Theory
  • Basics of computation and information science
  • Basics Theory of Networks and Network structures
  • Data Science
  • Fundamental underpinning of AI
  • Foundations of Computer Science
  • Solving problems using computer science
  • Object-oriented Programming
  • Testing and Programme correctness searching/sorting
  • Graph Algorithms
  • Basics of programming using Java
  • Basics of Algorithmic Thinking
  • Graphical User Interface
  • Data structures (lists, trees, stacks, queues, heaps, search trees, hash tables, graphs)
  • Design/process/methods
  • User experience transformation
  • Interaction Design
  • Design principles for Business Models
  • User research
  • Basics of Business Process Design
  • Prototyping
  • Wireframing
  • User Needs Assessment
EXPERIENCE | 22 - 36 months

  • AU News to Go
  • AU Course Registration System
  • AU Wallet
  • AU Energy Efficiency System
  • AU Rentals
  • AU Transport Fleet Management
  • AU Go Online
  • AU Space Management System
  • AU Poll Anywhere
  • AU Course Wiki
  • AU Delivery
  • AU Placements
  • AU Events
  • AU Chat Bot/Virtual Assistant
  • New-age digital business
  • Basics of digital business
  • Finance and Accounting for
  • Cyber risks
  • Digital Inventory
  • Operations Mapping and
    improvement systems
  • Marketplace fundamentals
  • Platform
  • Risk Management
  • Digital tool for supply and
    value chain efficiency
  • E-Commerce
  • Marketplace and platforms
  • Building a digital culture
  • Ethics in the digital age
  • Future of work
  • Content Marketing Using
    Digital tools
  • Basics of e-money and
    software licensing models
  • Workflow and process
  • Logistics and supply chain
  • Analytical tools for business
  • Distribution Mechanisms
  • IT Project Management
  • Managing Innovation
  • IT and AI Application for
  • Digital distribution
  • Competitive Strategy
  • Information Systems
  • Digital Operations
  • Digital business models
  • System Analysis and Design
  • Intro to Data Science
  • Principles of Computer
  • Graph Theory
  • Data Analysis for information
    management systems
  • Auction basics
  • Market theory
  • Online Auction of Digital
  • Sensitive analysis
  • Distributed Systems
  • Math and engineering
    foundation market systems
  • Advanced data structures
  • Decision Modelling
  • Basics of Game theory
  • Optimization methodologies
  • Linear and non-linear
  • Design and Analysis of
  • Minimum Spanning Trees
    and Network Flows
  • NP-Completeness theory
  • iOS in Swift
  • Storyboarding
  • Usage of native and
    external libraries (Android
    in Java with XML, layout,
    app lifecycles and different
  • Methods of ensuring
    consensus – from
    proof-of-work to more
    complex solutions
  • Nomenclature and
    relational concepts
  • Computer networking
  • Packet Switching
  • Planning, Designing and
    implementation of relational
  • Internet routing and
    business relationships
  • Structured Query Language
    (SQL) and optimizing
    databases through
  • DNS, router, switch and
    middlebox design
  • IPv4 and IPv6 addressing
  • Context free grammars and
    pushdown automata
  • Document Object
    Model(DOM), HTML5,
    client-side app architecture
    and compile-to-JS languages
    like (Coffee script,
  • Universal hashing and
    red-black trees
  • Dynamic Programming and
    Amortizes Analysis
  • Approximation algorithms
  • App life cycles
  • Delegation
  • Networking
  • Fundamentals of
    Cryptography for block chain
  • Use and structure of
    distributed ledger
  • Database analysis
  • Finite Automata and regular
  • Traceability and NP
  • Turning machines and
  • Defensive programming,
    memory protection, buffer
    overflows, and malware
  • Text processing and Parsing
  • Intro to cryptography,
    protocols including
    encryption, authentication,
    message authentication
    codes, hash functions,
    public-key cryptography,
    and secure channels
  • ML Query language and
    programme verification
  • Web browser internals
  • Intrusion detection systems
  • Java Script Language
  • Basics of media and
    content design
  • Design principles for digital
    business models
  • Friction and Design tools
    for process simplification
  • Marketplace and platform
  • Prototyping and Iteration
  • Design management
  • Interface
  • Design tools for risk
  • Prototyping
  • Digital user experience
  • User behaviours
  • System analysis and Design
  • Design tools for
    information systems
  • Research and Iteration
  • Design thinking for logistics
  • Internet routing and
    business relationships
  • Design thinking and future
    of work
  • Packet switching
  • IPv6 addressing
  • Design thinking of digital
  • DNS, router, switch and
    middlebox design analysis
    and design
  • Human-centered design
  • Design Thinking and
  • Workflow digitization
  • Friction and Design tools
    for process improvement
DEEP-DIVE | 37 - 48 months
Project 1
In the E-Commerce Capstone Project, students will work on a
detailed digital transformation exercise of an existing retailer.
Students will be expected to weave together the disparate
strands of their learning into a workable strategy to establish
ecommerce operations for the existing business or a new
industry. The project will focus on digitization of supply and
value chains and all related business functions.
Project 2
Marketing in
Digital World
In the Marketing Capstone Project, students will work on an
end-to-end digital marketing strategy for an existing market
participant or a new entrant into a market. Students will be
expected to weave together the disparate strands of their
learning into an effective and coherent omnichannel market
and distribution strategy. The project will focus on marketing
analytics, tracking and lean and agile methodologies.
Project 3
In the Innovation Management Capstone Project, students will
work on executing an innovation project in an existing
organizational setup. Students will design and implement a
specific innovation project as per the company’s strategy. The
project will focus on the design and process elements of
innovation management and its effectiveness in real-world
Project 4
New Venture
in Capital
In the New Ventures Capstone Project, students will work on a
new business plan for a start-up idea that can be pitched to
both internal and external investors, including venture
capitalists, for financing. Students will be expected to build a
robust business model based on their learnings at Atria. The
focus of the project will be on the readiness of the model and
pitch for investment and the quality of communication.
BSc Honors
Project 1
Automation &
In the Automation and Computability Capstone Project,
students will work on specific digital transformation efforts to
assess which business problems may and may not be
automated and computable. They will use different theoretical
tools and computer science logic to define computable and
decidable problems, amenable to digital transformation. Focus
will be on applicability of digital transformation to a company’s
Project 2
Data Science
In the Advanced Data Science Capstone Project, students will
work on a specific business problem using data science problem
solving techniques. Students must be able to use
interdisciplinary tools and techniques in their efforts and find a
workable business solution. The focus will be on applicability of
advanced data science techniques to specific real-world
business problems and the right digital tools companies can
use in their efforts.
Project 3
Networked Markets
In the Networked Markets Capstone Project, students will work
on a detailed digital transformation effort for an organization
operating in a networked market industry. They will bring their
experience of networks, design and algorithms to establish the
most effective digital strategy for the company. Focus will be
on establishing competitive advantages and network efficiency
in the industry the company operates in.
Project 4
Intelligence Systems
In the Business Intelligence Systems Capstone Project, students
will work on building a new management information system
for a company undergoing digital transformation. They will
bring their interdisciplinary knowledge and experience to build
a revised intelligence system based on the company’s
operations and functions. Focus will be on using best practices
and design principles for process improvements.
Project 1
In the Cybersecurity Capstone Project, students will work on
building specific technology solutions to a security concern
within a company’s digital transformation efforts. Students will
address the issue keeping in mind the company’s business
model, possible security threats, and related matters. Focus will
be on robustness of digital transformation efforts given
security challenges and ease and efficiency of solution.
Project 2
Cloud Computing
In the Cloud Computing Capstone Project, students will work
on scaling and managing business functions and operations as
part of a digital transformation effort. They will bring to bear
their knowledge of distributed systems, networking, and
security to deploy a cloud-based solution. Focus will be on ease
of deployment and competitive advantages gained through
cloud deployment.
Project 3
In the IoT Capstone Project, students will work on building a
particular IoT enabled product as part of a company’s product
or digital experience strategy for its customers. They will use
their interdisciplinary and fundamental programming skills in
building IoT enabled products. Focus will be on usability and
real-world applicability within business contexts.
Project 4
In the Artificial Intelligence Capstone Project, students will
work on specific aspects of a company’s digital transformation
efforts which may be amenable to AI treatment. Students will
weave their disparate learning together to build applications
which can most effectively take advantage of Artificial
Intelligence technologies. Focus will be on improving customer
experience and creating value.
Project 1
Interaction Design
In the Interaction Design Capstone Project, students will work
on a detailed digital transformation of an existing offline
interaction. They will bring together the different elements and
principles of effective user interaction and experience into a
clear user interface plan. The focus of the project will be on the
ease and effectiveness of the user interface and its
incorporation of different digital technologies
Project 2
Workplace Design
In the Workplace Design Capstone Project, students will build a
new office space design proposal for existing real-world office
setups. They will create a holistic proposal based on detailed
understanding of not just the future of work principles but also
systems and business process design. The focus of the project
will be on improving workplace efficiency and productivity and
use of digital technologies to do so.
Project 3
Product Design
In the Product Design Capstone Project, students will work on a
detailed product proposal within a digital transformation
strategy for a specific business case from possible real-world
needs. They will create a comprehensive product experience
flow as well as roadmap for product development and
management. The focus of the project will be on prototyping
and iteration aspects of product development efforts.
Project 4
In the Creative/Graphic Design Capstone Project, students will
design an end-to-end graphic and creative accompaniment to
a company’s digital transformation strategy. They will work on
all different aspects of marketing, communication, and public
relational material a particular strategy may require. Focus of
the project will be on communication effectiveness and
consistency with brand identity and values.
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